Notice: It is possible that some mobs may break worlds. Use with caution, an extensive test world is recommended. I am not responsible for any issues.

Cda's Morph Add-on brings you the morph mod from Java Edition over to Bedrock Edition.

THIS ADD-ON IS IN BETA AND MAY BE BUGGY

Please also note this add-on modifies the Vanilla Player Files, which means
many packs will not be compatible with this

Some mobs are hidden due to many bugs as listed below

WIP Reasons - https://github.com/cda94581/Community_Collabs/issues?q=is%3Aopen+is%3Aissue+label%3A%22%E2%9A%A0+Bug%22+label%3A%22%F0%9F%A7%9F%E2%80%8D%E2%99%82%EF%B8%8F+Cda%27s+Morph+Add-on%22
#81 Ender Dragon renders incorrectly

You can still unlock these by running "/function cda002/", followed
by one of the mobs listed above, replacing
spaces with underscores _ and converting to lowercase. For example, to access
the Ender Dragon run:
1. /function cda002/ender_dragon

License: This pack is provided to you under the CC-BY-SA-4.0 License, which
allows you to modify, distribute, and more as long as you give proper credit to
the owner and use the same license (CC-BY-SA-4.0)

Known Issues - https://github.com/cda94581/Community_Collabs/issues?q=is%3Aopen+is%3Aissue+label%3A%22%E2%9A%A0+Bug%22+label%3A%22%F0%9F%A7%9F%E2%80%8D%E2%99%82%EF%B8%8F+Cda%27s+Morph+Add-on%22
#6 Camera won't adjust based on entity size
#7 Held items may render in the wrong spot
#9 Magma Cube/Slime can only be baby size
#10 Ravagers do not break blocks
#11 Weird crouching animation
#13 Piglin brutes don't drop morph

If you would like to help report issues, suggest features, and more, head over to https://github.com/cda94581/Community_Collabs/tree/main/Add-ons/Cda's%20Morph to see what you can do!

Changelog
v0.1.0 - 2022/03/19 (YYYY/MM/DD)
Updated Properly for 1.18.10
Added Iron Golem Cracking

Welcome to Beta!

Developer Message:
Hey everyone!
It's been a fun year. Over the last 365 of this pack's lifetime, the pack has attained over 260 THOUSAND downloads from the Mediafire links! That was completely unexpected. Anyway, I want to update you a bit about the future of this add-on.
With the release of Cda's Morph Beta 0.1.0, I feel like there are so many parts overall that have accumulated to me being unhappy with the project overall. Therefore, I want to make a compromise and a deal. For the next few months, this will be the last update.
I get what this means. The pack will likely not be updating for the next few updates, and so may fall outdated. It may still *work*, but unfortunately it may not work as properly as it should. Additionally, with the 1.19 Wild Update creeping up, this means that the new mobs such as Frogs, Tadpoles, and the Warden will not be implemented.

Why am I halting?
Simply put, this project has ended up somewhere I am not happy with. So many workarounds, bugs, issues, etc. Even from its first release, the project was rushed. Over time, I ended up sacrificing quality for quantity. Mob abilities were never implemented properly, and so many mobs had issues with themselves. So, I have a new plan.

I'm technically not halting.
You just aren't seeing it. Over the last year, a plethora of new features have made their way into Minecraft. With these features, I plan to completely revamp Morph. The items and subpacks, which caused TONS of issues, will be no more. It will also end up more similar to its Java counterpart. But it takes time.
It's why there likely won't be any more updates. I want to dedicate all my time spent developing Morph, on this single revamp.

Thank you for enjoying Cda's Morph for a year, and I hope you all have another great day.
-cda
---
v0.0.8 - 2021/12/24 (YYYY/MM/DD)
Updated Properly for 1.18.0
Added Loot Tables for the following mobs (#13):
	Axolotl
	Bat
	Ender Dragon (as WIP)
	NPC
	Villager
	Wandering Trader
Added Recipes for the following mobs (#85):
	Agent - Dirt
	Axolotl - Water Bucket
	Bat - Stone
	Cat - String
	Cave Spider - Spider Eye
	Chicken - Feather
	Cod - Cod
	Cow - Leather
	Dolphin - Cod
	Donkey - Leather
	Ender Dragon - Dragon Egg (You'll get it back) - Unavailable ATM
	Enderman - Ender Pearl
	Fox - Sweet Berry
	Glow Squid - Glow Ink Sac
	Goat - Stone (Temporary)
	Horse - Leather
	Iron Golem - Iron Ingot
	Llama - Leather
	Mooshroom - Leather
	Mule - Leather
	NPC - Dirt
	Ocelot - String
	Panda - Bamboo
	Parrot - Feather
	Pig - Porkchop
	Piglin - Gold Nugget
	Polar Bear - Cod
	Pufferfish - Pufferfish
	Rabbit - Rabbit Hide
	Salmon - Salmon
	Sheep - Wool
	Skeleton Horse - Bone
	Snow Golem - Snowball
	Spider - Spider Eye
	Squid - Ink Sac
	Strider - String
	Tropical Fish - Tropical Fish
	Turtle - Seagrass
	Villager - Emerald
	Wandering Trader - Emerald
	Wither - Nether Star (You'll get it back)
	Zombified Piglin - Gold Nugget
---
v0.0.7 - 2021/08/15 (YYYY/MM/DD)
Updated Properly for 1.17.10
Reformatted queries and variables to save a few bytes
Minimized final product to save space (If you want expanded version, contact me :)
Silverfish now renders properly (#20)
Chicken now renders properly (#80)
Silverfish has been removed from hidden WIP mobs
Chicken has been removed from hidden WIP mobs
Morph activating has changed from USING the item to SNEAK & JUMP while holding the item
Morph should now work in Multiplayer (#84)
---
v0.0.6 - 2021/06/16 (YYYY/MM/DD)
Updated Properly for 1.17.0
Added Axolotl
Added Glow Squid
Added Goat
---
v0.0.5 - 2021/05/09 (YYYY/MM/DD)
Mobs now have movement animation (#4)
The proper mobs now hold out arms (#8)
Blaze now renders properly (#16)
Elder Guardian now renders spikes correctly (#17)
Guardian now renders spikes correctly (#19)
Mobs are no longer super fast in water when they aren't supposed to be (#32)
You can now toggle between ways to obtain in survival (Recipes, Loot Tables, Both, No way), by clicking on the pack gear icon (#51)
Blaze has been removed from hidden WIP mobs
Elder Guardian has been removed from hidden WIP mobs
Guardian has been removed from hidden WIP mobs
Made some small tweaks to Piglin Brute Morph item texture

NEW MOBS! (Note these are still being developed and more features will be added)
Crafting recipes for all new mobs except for Bee and Wolf are still in development
Added Wolf (#33)
Added Wither (#34)
Added Fox (#35)
Added Horse (#36)
Added Cat (#37)
Added Enderman (#38)
Added Villager (#39)
Added Piglin (#45)
Added Ender Dragon (#46) (Locked behind WIP due to rendering issues)
Added Rabbit (#47)
Added Pig (#48)
Added Bee (#49)
Added Cow (#50)
Added Bat (#52)
Added Chicken (#53) (Locked behind WIP due to rendering issues)
Added Cod (#54)
Added Donkey (#55)
Added Mooshroom (#56)
Added Mule (#57)
Added Ocelot (#58)
Added Parrot (#59)
Added Pufferfish (#60)
Added Salmon (#61)
Added Sheep (#62)
Added Skeleton Horse (#63)
Added Snow Golem (#64)
Added Squid (#65)
Added Strider (#66)
Added Tropical Fish (#67)
Added Turtle (#68)
Added Wandering Trader (#69)
Added Cave Spider (#70)
Added Dolphin (#71)
Added Iron Golem (#72)
Added Llama (#73)
Added Panda (#74)
Added Polar Bear (#75)
Added Spider (#76)
Added Zombified Piglin (#77)
Added Agent (#78)
Added NPC (#79)
---
v0.0.4 - 2021/04/11 (YYYY/MM/DD)
Blaze renders (#25)
Mobs that should burn in fire will burn (#5)
Ghast visual size is now correct (#18)
Vex visual size is now correct (#23)
Zombie Villager renders properly with outer layer (#24)
Progress: Phantoms are more controllable (#27) as well as Ghasts
Vex no longer breaks worlds (#28)
Fixed some scaling due to the player being scaled smaller
Ghast has been removed from hidden WIP mobs
Vex has been removed from hidden WIP mobs
Zombie Villager has been removed from hidden WIP mobs
Updated properly for 1.16.220
---
v0.0.3 - 2021/03/27 (YYYY/MM/DD)
Added el_GR (Greek) translation (Thanks Google)
Slime now renders mostly properly (#21)
Stray now renders properly (#22)
Slime has been removed from hidden WIP mobs
Stray has been removed from hidden WIP mobs
Skeleton has been removed from hidden WIP mobs...why was it there in the first place lol?
Added changelog to behavior/resource pack
You no longer require "Holiday Creator Features" to use
Added functions for easier morphing
---
v0.0.2 - 2021/03/24 (YYYY/MM/DD)
Updated README to show known issues numbers
Husks now drop morph (#12)
Vexes now drop morph (#14)
Zombie villagers now drop morph (#15)
TEMPORARY FIX: Phantoms won't float forever (#27)
Supports 1.16.201 for MCPEDL reasons
---
v0.0.1 - 2021/03/16 (YYYY/MM/DD)
Added all hostile mobs as listed by MC Gamepedia
Added loot tables
Added recipes