SCPs
– SCP-076-2: Attacks humans and the player. Turns into SCP-076-1 when killed and turns back into SCP-076-2 after 60 – 120 seconds.
- Health: 1000
- Damage: 9999
- Movement: 0.5
– SCP-106: Can walk through any block. Immune to projectiles. Use femur breaker to distract and kill
- Health: 1006
- Damage: 106
- Movement: 0.26
– SCP-173-JS: Cannot move when in direct eye contact with by the player. Blink activates when 30 blocks near it. Attacks most humanoid entities.
- Health: 10000
- Damage: 1730
- Movement: 0.92
– SCP-207: Gives wither 2 for 6 seconds and speed 3 for 15 seconds
– SCP-294: 6 Cups, cost 2 quarters per cup. Gives different effects so choose wisely!
– SCP-427: Hold to activate, gives regeneration 1 when held. Be careful not to hold for too long!
– SCP-420-JS:
WARNING: Very destructive
Keeps summoning ender crystals on you when held. Gives max resistance when held.
Tip: Use with elytra
– SCP-457. Attacks everything and destroys wood. Weak to water and has 2 texture variants.
- Health: 80
- Damage: 20
- Movement: 0.23
– SCP-650: Teleports behind you when not observing it. Stop following me
– SCP-714: Gives resistance 4 and slowness 3 when held.
– SCP-914:
Can be useful in refining items. Be careful not to go too close when refining! Shift click to change modes.
> Rough:
Playingcard – Nothing
Diamond – Coal Block
> Coarse:
Playingcard – Nothing
> 1:1:
Playingcard – Keycard 1
Broom – Wooden Sword
Diamond Sword – Trident
> Fine:
Gas Mask – Super Gas Mask
All keycard upgrades
Emerald – Keycard 1
> Very Fine:
Apple – Enchanted Golden Apple
Iron Ingot – Iron Block
Keycard 1 – Keycard 6 (Low Chance)
– SCP-966: Invisible unless you’re wearing Night Vision Goggles
- Health: 60
- Movement: 0.15
- Damage: 1
– SCP-1025: Gives wither when held. Don’t read it!
– SCP-1507: Attack humans and the player. “Adults” crack the more damage they take.
- Health: 20 + 5 hits
- Movement: 0.26
- Damage: 7
– SCP-3000: Wait why am I here again
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Rebooting Systems
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Foundation Stuff
All humans (except MTF) sleep during the night.
– MTF Unit Eta-10 (See No Evil): MTF unit that spawns in groups of 3. Attack Class D personnel and cognitohazardous SCPs
- Health: 40
- Movement: 0.25
- Damage: 7 per bullet
- Range: 32 blocks
– Scientists: Different Level variants, 1 – 4. Each leveled scientist has different trades.
- HP: 20
- Movement: 0.5
- Worktable: Lectern (and Bookshelf)
– Janitor: Has some trades, gets rid of monsters and dirt in SCP facilities.
- HP: 20
- Movement: 0.5
- Damage: 20
– Doctor: Trades medkits
- HP: 20
- Movement: 0.5
- Damage: 20
– Class D Personnel: Have a problem? Throw a Class D at it!
- HP: 20
- Movement: 0.5
– Facility Doors (No keycard levels yet)
It is recommended to space them at least 2 blocks apart
– Facility Blocks
Custom blocks with custom recipes! A list of all recipes can be found here:
> List of recipes
– Naturally Spawning SCP Facilities!
There is only 1 variation now, more will be added in the future. They are also very rare.
Other Features
– Gas Mask: Increases movement speed and removes poison effect
– Super Gas Mask: Further increases movement speed and removes poison effect
– Night Vision Goggles: Gives night vision effect and allows you to see SCP-966
– Ballistic Vest: Gives extra 10 hearts of health at the cost of some movement speed.
– Sprint Bar: Works like a normal SCP: CB sprint bar
Files:
1. SCP-JS-Edition-v1-By-JuliusScizzor